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and-true

g: (a or b or d or e ...

g,a=false, b=false, c...

Calculate

and

t1: (not a3) and (not...

t2: (not a3) and (a2...

t3: (not a2) and (a...

Calculate

and-true

f:not b or ((not a) a...

f,a=false,b=false,c=f...

f,a=false,b=false,c=f...

Calculate

and-if-labels-lambda-let-not-or

:lisp (defun emit-+ (...

:lisp (defun emit-* (...

:lisp (defun emit-pow...

Calculate

and-or

b0 = (not a1) or ((no...

b0,a0=false,a1=false,...

Calculate

and-false-or

x3:(a2 and (not a1) a...

x3, a2=true,a1=true,a...

Calculate

and

f: not a or b or not ...

g: (not a or b) and ...

h: a or not b or not ...

Calculate

and-true

jan: (not a) and (not...

jan,a=false, b=false,...

Calculate

and-or-true

b3: ((not a1) and ((n...

b2, a1=false ,a2=fals...

b2, a1=false ,a2=fals...

Calculate

and-or-true

x: ((not a) and (not ...

main: ((not a) and b ...

main, a=false, b=fals...

Calculate

and

Run Example
(%i1):lisp (mapcar (lambda (x) (and (atom x) (symbolp x))) '(a * (+ 2 3)));

(T T NIL)
(%i1) :lisp (mapcar (lambda (x) (if (listp x) (cadr x))) '(a * (2 + 3)));

(NIL NIL +)
(%i1) 
Run Example
f(x):=m*x+t;
(%o1)                           f(x) := m x + t
(%i2) solve((f(0)=0) and (f(1)=b), t);
(%o2)                                 []
(%i3) 
Run Example
t1:(not a0) and (not a1) and (not a2) and a3;
(%o1)              (not a0) and (not a1) and (not a2) and a3
(%i2) t2:a0 and a1 and (not a3);
(%o2)                       a0 and a1 and (not a3)
(%i3) t3:a1 and (not a2) and (not a3);
(%o3)                    a1 and (not a2) and (not a3)
(%i4) out3: t1 or t2 or t3;
(%o4) ((not a0) and (not a1) and (not a2) and a3) or (a0 and a1 and (not a3))
                                              or (a1 and (not a2) and (not a3))
(%i5) out3, a0=false ,a1=false, a2=false, a3=false;
(%o5)                                false
(%i6) out3, a0=true,a1=false, a2=false, a3=false;
(%o6)                                false
(%i7) out3, a0=false,a1=true, a2=false, a3=false;
(%o7)                                true
(%i8) out3, a0=true,a1=true, a2=false, a3=false;
(%o8)                                true
(%i9) out3, a0=false,a1=false, a2=true, a3=false;
(%o9)                                false
(%i10) out3, a0=true,a1=false, a2=true, a3=false;
(%o10)                               false
(%i11) out3, a0=false,a1=true, a2=true, a3=false;
(%o11)                               false
(%i12) out3, a0=true,a1=true, a2=true, a3=false;
(%o12)                               true
(%i13) out3, a0=false,a1=false, a2=false, a3=true;
(%o13)                               true
(%i14) out3, a0=true,a1=false, a2=false, a3=true;
(%o14)                               false
(%i15) 
[abs,and,block,col,copy,create_list,fpprintprec,genmatrix,ident,invert,kill,length,lmax,makelist,matrix_size,random,submatrix,sum,while] [abs,and,block,col,copy,fpprintprec,genmatrix,ident,invert,length,lmax,makelist,matrix_size,random,submatrix,sum,while] [abs,and,block,equal,if,intersection,print,rhs,solve] [abs,and,if,or,plot3d,sqrt] [and,append,cos,do,entier,float,if,load,makelist,max,member,min,print] [and,apply,cardinality,every,integer_partitions,integerp,lambda,map,subset] [and,block,do,floor,if] [and,block,floor,length,print] [and,block,floor] [and,cos,do,entier,float,if,load,makelist,max,min,print,return] [and,cos,do,entier,float,if,load,makelist,max,min] [and,cos,do,explicit,if,lambda,let,numer,print,sin] [and,cos,do,fpprec,if,load,makelist,max,min] [and,cos,do,if,lambda,let,makelist,numer,print,sin] [and,cos,do,if,lambda,let,print,sin] [and,cos,do,if,lambda,print,sin] [and,cos,do,if,lambda,sin] [and,cos,do,if,load,makelist,max,min] [and,debugmode,true] [and,do,invert,matrix] [and,equal,false,is,linsolve,random] [and,equal,false,is,linsolve] [and,equal,if,is,not] [and,expand,not,or] [and,factor] [and,false,or] [and,false] [and,fib] [and,for,true] [and,if,labels,lambda,let,not,or] [and,if,lambda,maplist,not] [and,if,lambda,maplist] [and,if,lambda] [and,if] [and,integrate,log,ratsimp] [and,intersection,listp,or,union] [and,is,part,reveal] [and,lambda,let,op,or,product] [and,lambda] [and,lhs,or] [and,not,or] [and,or,ratsimp] [and,or,solve] [and,or,true] [and,or] [and,pi,true] [and,pi] [and,solve] [and,true] [and]

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